Would You Rather Math

Computational Thinker
Numbers

Overview

Would You Rather Math is a website that contains fun math challenges that students can solve. A picture is presented with a math task and a question that begins with, Would you rather?”. A worksheet is available for problem-solving. Students justify their answer with mathematics.

This is a perfect website for math centers and can be used at different grade levels other than 4th. Can be used at 3rd grade on up depending on the skill level of the students. 

Students will:

  • Be able to problem solve.
  • Be able to collaborate and work with others to justify the decision made for solving the problem. 

Vocabulary Words:

  1. Problem Solve: To problem solve is to work through a problem to come up with a solution. 

To prepare for this lesson:

See the Accommodations Page and Charts on the 21things4students website in the Teacher Resources. 

Directions for this activity:

  1. Students select an activity card or are assigned an activity card.

  2. The student problem solves mathematically both sides. 

  3. The student decides on position.

  4. The student writes a short paragraph justifying the position. 

  5. The students can work together or alone. 

  6. After solving and writing a position, students can share out. 

Different options for assessing the students:

  • Observations
  • Check for understanding.
  • Group discussion for math talks.
  • The teacher creates a rubric using Rubistar to score the problem-solving sheet.

MITECS: Michigan adopted the "ISTE Standards for Students" called MITECS (Michigan Integrated Technology Competencies for Students) in 2018.

Computational Thinker
5a. Students formulate problem definitions suited for technology-assisted methods such as data analysis, abstract models and algorithmic thinking in exploring and finding solutions.
5b. Students collect data or identify relevant data sets, use digital tools to analyze them, and represent data in various ways to facilitate problem-solving and decision-making.
5c. Students break problems into component parts, extract key information, and develop descriptive models to understand complex systems or facilitate problem-solving.
5d. Students understand how automation works and use algorithmic thinking to develop a sequence of steps to create and test automated solutions.

Device: PC, Chromebook, Mac, iPad

Browser: Chrome, Safari, Firefox, Edge, ALL

Websites:
Math Generation Would You Rather Video

Rubistar

Would You Rather Math

Would You Rather Math worksheet

CONTENT AREA RESOURCES

The students develop writing and problem-solving skills when writing the position. 

Mathematical problem-solving skills demonstrated on paper. 

Credits
This task card was created by Julie Hoehing, Lake Shore Public Schools, November 2018. Updated November 2023.